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Automobilista 2: V1.2.4.1 mit vielen Verbesserungen und Monza-DLC
Reiza Studios hat das lange erwartete neue Monatsupdate für Automobilista 2 veröffentlicht - Update auf V1.2.4.1 umfasst eine Vielzahl von Verbesserungen aber nicht den BMW 2002 Turbo
(MST/Speedmaniacs.de) - Am späten Samstagabend hat Reiza Studios für Automobilista 2 die Version 1.2.4.1 veröffentlicht. Zusammen mit dem großen Monatsupdate ist auch das Monza-DLC erschienen, welches für 8,99 EUR erhältlich ist und angefangen bei der aktuellen GP-Version der Strecke über die Streckenvarianten Junior, 1971 GP, 1971 Junior, 1971 10 km, 1971 10 km without chicane sowie 1991 GP layouts einige historische Varianten enthält.

© Reiza Studios
Für AMS2 ist gerade ein großes Update erschienen Zoom
Umfangreich ist auch die Anzahl an Verbesserungen, die sich, begonnen bei der KI, über das Benutzerinterface und Real-Weather-System sowie verschiedene Überarbeitungen bei Fahrzeuggrafik, Audio und Physik, über alle Bereiche verteilen. Etwas fehlt aber bei der V1.2.4.1: Der zuvor groß angekündigte BMW 2002 Turbo wurde zurückgestellt. Das kostenlose Fahrzeug soll aber in einem ergänzenden Update nächste Woche der Rennsimulation hinzugefügt werden.
Die Änderungen von V1.2.3.0 zu V1.2.4.1 können wie gewohnt nachstehend eingesehen werden.
Automobilista 2 - V1.2.4.1-Changelog:
CONTENT
-Added Monza featuring Modern GP, Junior, 1971 GP, 1971 Junior, 1971 10Km, 1971 10Km without chicane, 1991 GP layouts (all part of the Monza DLC Package)
GENERAL
-Added support for Thrustmaster SF1000
-Implemented Real Weather API for 5 days in the past and 4 days in the future from today
-Improved status messages related to real/historic weather availability
-Fixed real historic weather for circuits that lay in half-hourly timezones
-Real Weather now uses real/forecast data for wind speeds.
-Added Real Weather databases for Monza and Salvador
-Updated recent historic weather data for all other locations
-Fixed error in Curitiba Real Weather that was causing weather data to not be found by the game
-Fixed valid weather API response failing to parse in some cases
-Fixed a case where a weather API call wouldn't be made when it should
-Fixed Championship Editor not persisting mandatory stop setting correctly
UI and HUD
-Reorganized and refreshed session overview and pre-event leaderboards to increase number of rows and allow grouping by class.
-All in-game environment information (time/temp etc) is now updated live on all screens.
-Added event session information, current vehicle Set-up, and current pit strategy to session overview and pre-event screens.
-Fixed lobby page starting in wrong state
-Fixed Per Vehicle FFB input on Set-up screen not capturing mouse movement
-Fixed pedal bar overlap on telemetry HUD
-Adjusted loading screens to show real weather icon when appropriate
PHYSICS
-Further minor tire tread adjustments for GT3, GTE, StockV8, F-Ultimate F-Reiza, F-V12, F-Classic, DPi and P1 cars
-StockV8 2019: Minor aero revision
-F-Ultimate: Added custom track ERS maps optimizing boost for straights in all GP layouts
-Corrected extreme weather tire tread for F-Reiza and F-Ultimate
-Ultima GTR Race: Revised default Set-up
-Adjusted parked FFB forces for several cars to reduce rattling while standing still
-Increased default steering lock setting for several cars with high steering rotation
AI
-Improved AI overtaking logic
-Improved AI behaviour when behind a slower car in Practice/Qualifying sessions.
-Adjusted AI lateral movements for smoother / more natural reactions
-Decreased AI performance in 70-100% Strength range
-Improved AI blue flag behaviour
-Adjusted AI brake power and grip
-Various adjustments to AI overtaking parameters
-AI corner and straightline callibration passes
-Adjusted AI wet launch performance for GTs and F-Ultimate
-Taruma: Adjusted AI line to keep AI from leaving the track at T7 entry
-Fixed duplicated F-Ultimate driver (Patrice Daigneau)
-Minor GT Classics AI adjustment
AUDIO
-Updated grass roll sample
-Fixed issue where skidding on grass at high speed could trigger tarmac skidding sounds
-F_Ultimate: Fixed missing exhaust sound for local reverb
-Opala (all variants): Fixed missing startup sounds.
-Passat HC: fixed low RPM sound mixing
-F-Retro: Adjusted startup sound
-F-Classic G2M1: Improved sound loops, fixed missing startup sound
-Montana: fixed missing startup sound
-Fixed recently introduced issue with interior engine sound on late 70's DFV engined formulas and polished some loops
-Porsche RSR '74: polished all engine loops
-Sauber C9 Increased backfire off throttle, polished some loops
-BMW M1 Procar: Polished all engine loops
TRACKS
-Montreal: Minor LOD adjustments
-Various 3D crowd LOD adjustments
-Hockenheim 1988 GP/Short: Moved rolling start location
VEHICLES
-F-Vintage (all models): Detached the cockpit gear shift; Adjusted the driver feet position on cockpit view; Adjusted hand animations during gear changes
-Mini JCW UK: Detached cockpit gear shifter; Adjusted hand animations during gear changes
-Iveco Truck: Added driver animations; Fixed cockpit camera; Detached cockpit gear shifter; Fixed driver outfit assignment.
-ARC Camaro: Added dirt/damage texture; Added dangling damaged parts; Changed the driver model; Detached the gear shifter on the cockpit; Adjusted the driver shifting animation; Revised collision models; Changed wiper position and Changed the bonnet model to allow the bonnet to be detached when damaged; Added the inner bonnet bits on cockpit view; Merged the boot with the rear wing; Adjusted the cockpit view to match the driver model position; Changed the cockpit interior to make room for the driver legs; fixed driver LODs; Fixed cockpit rear view camera
-Metalmoro AJR: Fixed missing gear indicator in LCD display
-Stock Cruze and Corolla 2021: Added livery overrides
-Porsche RSR 74: Fixed cockpit steering wheel´s pivot position
-F309: Fixed RPM lights
-MetalMoro AJR: New display layout; Fixed car thumbnails
-BMW M8 GTE: Corrected rpm lights
-Ginneta G40 GT5/CUP: Add gauges glow
-Corvette C3: Added gauges lights


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